package = "cpml" version = "scm-1" source = { url = "git://github.com/excessive/cpml.git" } description = { summary = "Cirno's Perfect Math Library", detailed = "Various useful bits of game math. 3D line intersections, ray casting, vectors, matrices, quaternions, etc.", homepage = "http://github.com/excessive/cpml.git", license = "MIT" } dependencies = { "lua ~> 5.1" } build = { type = "builtin", modules = { ["cpml"] = "init.lua", ["cpml.modules.color"] = "modules/color.lua", ["cpml.modules.constants"] = "modules/constants.lua", ["cpml.modules.intersect"] = "modules/intersect.lua", ["cpml.modules.mat4"] = "modules/mat4.lua", ["cpml.modules.mesh"] = "modules/mesh.lua", ["cpml.modules.octree"] = "modules/octree.lua", ["cpml.modules.quat"] = "modules/quat.lua", ["cpml.modules.simplex"] = "modules/simplex.lua", ["cpml.modules.utils"] = "modules/utils.lua", ["cpml.modules.vec2"] = "modules/vec2.lua", ["cpml.modules.vec3"] = "modules/vec3.lua", } }