$ luarocks install love-ora    Having a direct export of a level you've set up in GIMP directly into LÖVE
    makes it much easier to iterate over your work. Tiled offers a similar
    workflow for tile-based games, but I couldn't find anything for setting up
    arbitrary images. Since I was already creating and laying out the level
    images in GIMP, and GIMP had such a flexible plugin system, I figured it
    would be a perfect level editor, reducing the steps to get art and level
    asserts into the game and improving the iteration feedback loop.
Versions
Dependencies
lua = 5.1
xml ~> 1.1