$ luarocks install gamecake-al
OpenAL binding, provides al and alc modules.
See libs/lua_al/readme.md in the gamecake repo
https://github.com/xriss/gamecake/blob/master/libs/lua_al/
# gamecake-al
- v0.9
- initial rocks release.
Lua code documentation auto built from source comments can be found at
https://xriss.github.io/gamecake/docs/
Provides a binding to openal and openalc in the modules wetgenes.al and
wetgenes.alc
OpenAL is the audio equivelent of OpenGL so provides a means of playing
audio in a cross platform way. Works on linux/windows/android and web
via emscripten.
Sorry about lack of documentation, this is an old hack and needs work
but you can expect AL_* functions etc to be available via wetgenes.al.*
mostly.
rocks version expects a system openal, gamecake internal version uses
mojoal to wrap SDL as a generic openal provider.