root Manifest (5,472)
$ luarocks install --server=https://luarocks.org <name>- A functional programming library for lua in respect to the javascript library lodash.
- Log module for lua
- This plugin was developed to log the request paths where body is being sent, any kind of HTTP request type can be used
- A tiny logging module for Lua.
- A simple API to use logging features
- Multi environment lua logger
- A generic logging interface for lua
- Append log persistence for lua tables
- A simple API to use logging features
- Neovim runtime logger
- A very simple and asynchronous logging library for Neovim plugins
- Easy logging for Lua and Nim
- Modular logging system for Lua with sections, filtering, and message grouping.
- LaTeX logos—in SILE!
- lua objects leveldb wrapper
- HTML parser/rewriter with CSS selector-based API
- Lua-Object-Notation (lon)
- A pure Lua class representing a 64 bit two's-complement integer value
- Unit and snapshot testing framework.
- Class Models for Lua
- LOOP classes for data structures in Lua
- Component Models for Lua
- LOOP classes of debugging utilities.
- LOOP classes of object utilities.
- LOOP classes of parsing utilities.
- LOOP classes of serializing utilities.
- LUA WAMP client
- Lua Object Serialization
- Pure lua/luajit Open Sound Control (OSC) library
- load gltf assets in love
- Powerful and fully-featured internationalization (i18n) library
- imgui module for the LOVE game engine
- A library for loading OpenRaster files into LÖVE games.
- Make LÖVE games releases easier
- File-system based scene routing for LÖVE 2D games inspired by Next.js
- Automatic sprite loader for Love2D
- A simple Neovim plugin to build game with LÖVE
- A browser-based debug console for LÖVE.
- Console application functionality in Löve2D
- love api headers builder
- LÖVE + MoonScript tools
- 💘 Add libraries to a LÖVE project.
- A luarocks <-> love wrapper
- A neat Entity-Component-System for Lua
- lua object-model for x/html